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evilguitarguy

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Lieu : États-UnisMembre depuis : 07 déc. 2007

Toutes les évaluations (91)

frwoodworking (196312)- Évaluation laissée par l'acheteur.
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Thanks for your payment. Your order shipped! Please contact us with any issues.
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Great seller. Highly recommend!
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Exceptional and lovely cashmere throw, as described, beautiful, thank you, A++++
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Thank you very much
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★★★☆¸.•*¨*`•☆ 5 SUPER STAR EBAYER ☆¸.•*¨*`☆★★★ Thank you!
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Great Buyer!!! Great eBayer!!! Tsk for your purchase!!!
Avis (2)
30 août 2013
Cool storyline but game play is not great.
This game has an interesting premise and story line but the actual game play is a little annoying and gets kind of boring by the time you get to the end. I got it because I was told it was similar to the Infamous games...average Joe who gets super powers rampaging through a free-roam environment with upgradable powers, etc.. It's an accurate comparison to some extend, however Prototype doesn't come anywhere close to Infamous (at least the second one) in terms of graphic detail, character interaction with the environment or game play. Playing the game gets annoying because the controls don't allow for as much interaction in the environment as I'd like. Enemies can attack from all sides at once and I found the controls often don't cooperate in allowing me to react in certain ways like diving/jumping out of the way. There's a glitch that allows the character to become damaged even when an attach doesn't appear to have connected on screen. The controls can sometimes get tricky when navigating around the city with the climb, dash and glide abilities..the rotating camera view doesn't automatically adjust or recenter at all so you have to work hard to keep up with Alex's movements or you'll end up somewhere you didn't intend on being. I also felt there were more powers and abilities than were necessary. Some of them I only used once during the game or not at all. Many of Alex's attacks can be a little too slow and leave him very exposed (especially with the Whip arm). The game could've also used some more diversity in the types of enemies. You don't get that far into the game before the only things that are a threat to you are hunters and military helicopters; and even then only in large groups. There are lots of side missions and thing to keep you occupied but the get a bit monotonous too. Prototype was an ok game at best. I might be interested to check out the 2nd one just for the story but I doubt I'd ever touch this one again (and I do play most of my games over and over).
17 nov. 2014
Great game. Big improvement over LOS 1
Lods of Shadow 2 is a vast improvement on the first game in many areas. Production value, game play, story concept are all awesome. Love the fact that Patrick Stewart is still the voice of Zobek (but not narrating between chapters like in the first game). LOS2 is not so segmented as the first game was. You're moving through different environments to complete specific missions and once you gain enough powers and figure out where the different portals and passages lead you can go pretty much wherever you want and collect items or complete challenges you may have passed up earlier. You also technically get 3 different weapons all with special techniques that can be purchased and upgraded. The enemies and bosses are a lot more varied and challenging. One thing I'm really happy they got rid of in LOS2 is the clumsy titan fights from the first game where you're climbing around on the rock titans smashing their week spots and trying not to get shaken off. Another improvement is the cut-scene action sequences have much easier to notice triggers. They change things up a bit too with sequences where you required to do a bunch of covert sneaking around rather than head-on confrontation. Another cool aspect is that Alucard is in the game. I was a big fan of Symphony of the Night for PS1 so it was pretty neat...although it would be cooler if they included some sort of DLC missions where you get to play as him. The only thing I wasn't too happy about was the final boss fight. Compared to some of the other ones you experience in the game, it's a little tame and not as challenging as it could've been considering who the boss is. The ending is also a little lame. Not to spoil it for anyone but I was really hoping for a bit more resolution to the central motivation of the main character. It definitely left a few questions unanswered. Overall I would definitely recommend this game to anyone who has already played the first one and I say that only because you'll appreciate how many improvements there are. It's actually pretty addictive and has the type of flow that could allow you to play through the whole thing at once.