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Red Hand of Doom (Dungeons & Dragons d20 3.5) Wizards

État :
Très bon
Prix de vente :
30,00 $US
Environ41,11 $C
Offre directe acceptée
Cet objet a été mis en vente au format Prix fixe avec l'option Offre directe. Le vendeur a accepté le montant de l'Offre directe.
Expédition :
4,87 $US (environ 6,67 $C) Expédition au tarif économique. En savoir plussur l'expédition
Lieu : Indianapolis, Indiana, États-Unis
Livraison :
Livraison prévue entre le jeu. 27 juin et le mar. 2 juil. à 43230
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Informations sur le vendeur

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Numéro de l'objet eBay :305526795260

Caractéristiques de l'objet

État
Très bon: Un livre qui n’a pas l’air neuf et qui a été lu, mais qui est en excellent état. La ...
Pages
128
Book Condition
Very Good
Cover
Paperback
Features
Confronted with the relentless advance of Azurr Kul’s horde,, the characters must undertake vital missions to influence the, outcome of the war.
Defects
Glossy cover, with very little wear. Nice pages. Map still, attached inside back cover.
ISBN
9780786939381
Book Title
Red Hand of Doom
Book Series
D & D Accessory Ser.
Publisher
Wizards of the Coast
Item Length
10.7 in
Publication Year
2006
Format
Trade Paperback
Language
English
Illustrator
Yes
Item Height
0.3 in
Author
James Jacobs, Richard Baker
Genre
Games & Activities, Fiction
Topic
Fantasy / General, Role Playing & Fantasy
Item Weight
14.3 Oz
Item Width
8.5 in
Number of Pages
128 Pages

À propos de ce produit

Product Information

An exciting super-adventure that pits heroes against an army bent on domination, this D & D Accessory includes encounters designed for use with the D & D miniatures game.

Product Identifiers

Publisher
Wizards of the Coast
ISBN-10
0786939389
ISBN-13
9780786939381
eBay Product ID (ePID)
47960005

Product Key Features

Book Title
Red Hand of Doom
Number of Pages
128 Pages
Language
English
Publication Year
2006
Topic
Fantasy / General, Role Playing & Fantasy
Illustrator
Yes
Genre
Games & Activities, Fiction
Author
James Jacobs, Richard Baker
Book Series
D & D Accessory Ser.
Format
Trade Paperback

Dimensions

Item Height
0.3 in
Item Weight
14.3 Oz
Item Length
10.7 in
Item Width
8.5 in

Additional Product Features

Dewey Edition
22
Target Audience
Trade
Dewey Decimal
793.93
Copyright Date
2006

Description de l'objet du vendeur

ashililly

ashililly

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Moyenne au cours des 12 derniers mois

Qualité de la description
5.0
Justesse des frais d'expédition
4.9
Rapidité de l'expédition
5.0
Communication
5.0

Évaluations comme vendeur (324)

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Achat vérifié
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Évaluations et avis sur le produit

5.0
4 évaluations du produit
  • 4 utilisateurs ont attribué une note de 5 étoiles sur 5
  • 0 utilisateurs ont attribué une note de 4 étoiles sur 5
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  • 0 utilisateurs ont attribué une note de 1 étoiles sur 5

Would recommend

Good value

Compelling content

Avis les plus pertinents

  • The Epitome of a 3.5 Adventure

    I hesitate to call Red Hand of doom an adventure. At 128 pages and taking characters from 5th to 10the level or higher, it is really an entire campaign that will take players many hours and late-night gaming session to complete. The background to the book is one straight out of heroic fantasy novels. The players have come to the Elsir Vale and find that the towns are being threatened by hordes of goblinoid tribes commanded by Azarr Kul, a half dragon, half hobgoblin warrior who has risen up to be a great warrior. Azarr Kul had the tribes under his command turn away from their traditional deities and begin worshipping the great dragon Tiamat, after Kul found a long abandoned temple to her deep in the Wyrmsmoke Mountains. Now, allying his tribes with a powerful blue dragon named Tyrgarun, ...

  • This is a fun adventure, filled with chances for action and role-play.

    The Red Hand of Doom is in truth more of a campaign in and of itself, albeit a small one but a skilled D.M. could easily pad it out into something larger. Designed as most standard D&D adventures are, to fit into any ongoing campaign be it home-brewed or otherwise the player are for one reason or another drawn to the land of Elsir Vale where the Hobgoblins whom the locals have fought and defeated before are once again on the move, but something about them has changed making them more of threat than they were before. It is then up to the players to stop the horde and save the land from ruin. While somewhat reminiscent of Dragonlance if you ask me, this is a good adventure, often referred to as the best adventure for D&D 3.5 edition. It is 128 pages long, was meant for adventurers roughly ...

  • Red Hand of Doom is Excellent

    First of all, Red Hand of Doom is an excellent adventure (more of a campaign really). It has tons of useful DM-only information and caters to almost every kind of roleplaying experience, save perhaps the sleuth-style game (although there are several NPC descriptions that could lead to a murder investigation side quest after the module is finished). Secondly, the book itself was in perfect condition and has remained so despite a less than careful treatment by myself; it is quite sturdy. Thirdly, it arrived quicker than expected. Lastly, it was quite cheap.

  • Red Hand of Doom

    One of the Best AD&D modules that has ever been published

    Achat vérifié : OuiÉtat : OccasionVendu par : zuber