Vous en avez un à vendre?

Dungeon Master's Guide II par Jesse Decker : d'occasion

État :
Bon
Prix :
59,68 $US
Environ81,71 $C
Ayez l'esprit tranquille. Renvois acceptés.
Expédition :
Sans frais Standard Shipping. En savoir plussur l'expédition
Lieu : Sparks, Nevada, États-Unis
Livraison :
Livraison prévue entre le lun. 17 juin et le sam. 22 juin à 43230
Le délai de livraison est estimé en utilisant notre méthode exclusive, basée sur la proximité de l'acheteur du lieu où se trouve l'objet, le service d'expédition sélectionné, l'historique d'expédition du vendeur et d'autres facteurs. Les délais de livraison peuvent varier, particulièrement lors de périodes achalandées.
Renvois :
Renvoi sous 30jours. L'acheteur paie les frais de port du renvoi. En savoir plus- pour en savoir plus sur les renvois
Paiements :
     

Magasinez en toute confiance

Garantie de remboursement eBay
Recevez l'objet commandé ou obtenez un remboursement. 

Informations sur le vendeur

Inscrit comme vendeur professionnel
Le vendeur assume l'entière responsabilité de cette annonce.
Numéro de l'objet eBay :285034008633
Dernière mise à jour : juin 13, 2024 20:17:39 HAEAfficher toutes les modificationsAfficher toutes les modifications

Caractéristiques de l'objet

État
Bon: Un livre qui a été lu, mais qui est en bon état. La couverture présente des dommages infimes, ...
Publication Date
2005-07-31
Pages
285
ISBN
9780786936878
Book Title
Dungeon Master's Guide II
Book Series
Dungeon and Dragons Roleplaying Game Ser.: Rules Supplements Ser.
Item Length
11.2 in
Publisher
Wizards of the Coast
Edition
2
Publication Year
2005
Format
Hardcover
Language
English
Illustrator
Yes
Item Height
0.8 in
Author
James Jacobs, Chris Thomasson, David Noonan, Robin D. Laws, Jesse Decker
Features
Revised
Genre
Games & Activities
Topic
Role Playing & Fantasy
Item Width
8.5 in
Item Weight
36.7 Oz
Number of Pages
288 Pages

À propos de ce produit

Product Information

A follow-up to the Dungeon Master's Guide, designed to aid Dungeon Masters and reduce game preparation time. The Dungeon Master's Guide II builds upon existing materials in the Dungeon Master's Guide. It is specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings. Ready-made game elements include instant traps, pre-generated locations, treasures, and a fully realized and rendered town.

Product Identifiers

Publisher
Wizards of the Coast
ISBN-10
0786936878
ISBN-13
9780786936878
eBay Product ID (ePID)
45028257

Product Key Features

Book Title
Dungeon Master's Guide II
Edition
2
Author
James Jacobs, Chris Thomasson, David Noonan, Robin D. Laws, Jesse Decker
Format
Hardcover
Language
English
Features
Revised
Topic
Role Playing & Fantasy
Book Series
Dungeon and Dragons Roleplaying Game Ser.: Rules Supplements Ser.
Publication Year
2005
Illustrator
Yes
Genre
Games & Activities
Number of Pages
288 Pages

Dimensions

Item Length
11.2 in
Item Height
0.8 in
Item Width
8.5 in
Item Weight
36.7 Oz

Additional Product Features

Edition Description
Revised Edition
Copyright Date
2005
Target Audience
Trade
Dewey Decimal
793.93
Dewey Edition
22

Description de l'objet du vendeur

AlibrisBooks

AlibrisBooks

98,5% d'évaluations positives
1,8M objets vendus
Visiter la BoutiqueContacter

Évaluations détaillées du vendeur

Moyenne au cours des 12 derniers mois

Qualité de la description
4.9
Justesse des frais d'expédition
4.9
Rapidité de l'expédition
4.9
Communication
4.9

Évaluations comme vendeur (462 223)

g***j (1257)- Évaluation laissée par l'acheteur.
Dernier mois
Achat vérifié
Thank you for a pleasant shopping experience. Item as described. Packed like a pro. Shipped quick. Excellent all around service.
k***e (3905)- Évaluation laissée par l'acheteur.
Dernier mois
Achat vérifié
Excellent Ebay Seller!! Highly Recommend!! Thank You Very Much!!
a***i (2891)- Évaluation laissée par l'acheteur.
Dernier mois
Achat vérifié
FANTASTIC bookseller!! I purchased a trade paperback copy of "The Occult Among Us", by Charles D. Fraune. It's in GREAT condition, as described, and arrived promptly. This bookworm is ECSTATIC!! Thank you SO much!! KUDOS!! 😀👍

Évaluations et avis sur le produit

4.6
8 évaluations du produit
  • 6 utilisateurs ont attribué une note de 5 étoiles sur 5
  • 1 utilisateurs ont attribué une note de 4 étoiles sur 5
  • 1 utilisateurs ont attribué une note de 3 étoiles sur 5
  • 0 utilisateurs ont attribué une note de 2 étoiles sur 5
  • 0 utilisateurs ont attribué une note de 1 étoiles sur 5

Would recommend

Good value

Compelling content

Avis les plus pertinents

  • Saltmarsh updated? That's worth the price of admission alone

    Dungeon Masters Guide II is probably one of my favorite 3.5 edition hardbacks. For those of you who actively play 3.5 or Pathfinder, this book is full of suggestions on how to make a campaign more fun for your players. There are sections of the book devoted to politics within a city or settlement (including random events generators!) and new NPC classes to round out a campaign. The best thing in the book, IMHO, is the update to 1st Edition's town of Saltmarsh, the setting for the classic U1-U3 series of modules. I spent hours pouring over that section alone, and plan to incorporate it into some homebrew games in the future. A great buy, even if you only want the new "Saltmarsh" setting!

  • DMs will get more than they can chew with this amazing tome!

    As the DM who ever wants to be the best so as to give a proper game to PCs, buying this supplemental book seemed the right thing to do. It claimed to be a "toolbox of time-saving aids" and given I was desperate to make my first campaign run properly...though I must admit as well, I was an addict to buying gaming books at the time as well. But at least it all worked out, right? And did it ever. This book is likely one of the best buys I've ever made for my D&D needs. As the predecessor to the original Dungeon Master's Guide, it must be noted this isn't a replacement for it. Those looking for the Core Rules should otherwise keep away from this book. However, should you already have the Core Rules at your disposal, this book is a treasure trove of not only additional tools, but tables, ...

  • Book was as described. I would expect similar quality from a physical store for a new book.

    Book was as described. I would expect similar quality from a physical store for a new book.

    Achat vérifié : OuiÉtat : OccasionVendu par : trent812

  • A good guide - but not for everyone

    I like this guide - but I won't use it much. Why? It is a great help for a DM in creating details for an own, self-developed campaign. For this it contains a lot of ideas and approaches. (As it is saying on the backside cover: It is a toolbox) I for myself use ready-to-run modules a lot and rather need something to aid in improvisation to link the modules together into one greater campaign. And for this the Dungeon Master's Guide 2 does not help me much. Btw. it contains no real *essential* rules or additions. So if you not to intend to create your full own campaign it is more nice to have than really needed.

  • NOT NEEDED

    This book is not needed but can be used when your getting writers cramp. fun to read but also a sad atemp by wizards of the coast to get more money out of idiots