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Dungeons & Dragons Dungeon Master's Guide II

100,00 $US
Environ134,76 $C
État :
Entièrement neuf
Expédition :
20,00 $US (environ 26,95 $C) Standard Shipping.
Lieu : Lubbock, Texas, États-Unis
Livraison :
Livraison prévue entre le sam. 28 sept. et le mar. 1 oct. à 43230
Le délai de livraison est estimé en utilisant notre méthode exclusive, basée sur la proximité de l'acheteur du lieu où se trouve l'objet, le service d'expédition sélectionné, l'historique d'expédition du vendeur et d'autres facteurs. Les délais de livraison peuvent varier, particulièrement lors de périodes achalandées.
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Numéro de l'objet eBay :166155064114
Dernière mise à jour : févr. 14, 2024 14:49:36 HNEAfficher toutes les modificationsAfficher toutes les modifications

Caractéristiques de l'objet

État
Entièrement neuf: Un livre neuf, non lu, non utilisé et en parfait état, sans aucune page manquante ...
ISBN
9780786936878
Book Title
Dungeon Master's Guide II
Book Series
Dungeon and Dragons Roleplaying Game Ser.: Rules Supplements Ser.
Publisher
Wizards of the Coast
Item Length
11.2 in
Edition
2
Publication Year
2005
Format
Hardcover
Language
English
Illustrator
Yes
Item Height
0.8 in
Author
James Jacobs, David Noonan, Chris Thomasson, Robin D. Laws, Jesse Decker
Features
Revised
Genre
Games & Activities
Topic
Role Playing & Fantasy
Item Weight
36.7 Oz
Item Width
8.5 in
Number of Pages
288 Pages

À propos de ce produit

Product Identifiers

Publisher
Wizards of the Coast
ISBN-10
0786936878
ISBN-13
9780786936878
eBay Product ID (ePID)
45028257

Product Key Features

Edition
2
Book Title
Dungeon Master's Guide II
Number of Pages
288 Pages
Language
English
Topic
Role Playing & Fantasy
Publication Year
2005
Features
Revised
Illustrator
Yes
Genre
Games & Activities
Author
James Jacobs, David Noonan, Chris Thomasson, Robin D. Laws, Jesse Decker
Book Series
Dungeon and Dragons Roleplaying Game Ser.: Rules Supplements Ser.
Format
Hardcover

Dimensions

Item Height
0.8 in
Item Weight
36.7 Oz
Item Length
11.2 in
Item Width
8.5 in

Additional Product Features

Intended Audience
Trade
Dewey Edition
22
Dewey Decimal
793.93
Edition Description
Revised edition
Synopsis
A follow-up to the Dungeon Master's Guide, designed to aid Dungeon Masters and reduce game preparation time. The Dungeon Master's Guide II builds upon existing materials in the Dungeon Master's Guide. It is specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings. Ready-made game elements include instant traps, pre-generated locations, treasures, and a fully realized and rendered town., Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings., A follow-up to the Dungeon Master's Guide, designed to aid Dungeon Masters and reduce game preparation time. TheDungeon Master's Guide IIbuilds upon existing materials in the Dungeon Master's Guide. It is specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings. Ready-made game elements include instant traps, pre-generated locations, treasures, and a fully realized and rendered town. JESSE DECKER is the development manager for Wizards of the Coast, Inc. whose recent roleplaying game design credits includeComplete Adventurer™, Races of Stone™, andUnearthed Arcana™. DAVID NOONAN is an RPG designer/developer at Wizards of the Coast, Inc. Recent credits include authoringComplete Divine™ and co-authoring Races of StoneandUnearthed Arcana. CHRIS THOMASSON previously served as Editor-in-Chief ofDungeon® Magazine. His design credits includeFiend Folio™ andMonster Manual™ III, as well asBow and Bladefor Green Ronin Publishing. JAMES JACOBS is the associate editor ofDungeon® Magazine and has published numerous articles inDragon® Magazine. His most recent credits with Wizards of the Coast, Inc. include co-authoringThe Book of Aberrations,Races of Faerûn™, andFrostburn™. ROBIN D. LAWS, game designer and novelist, is best known for the roleplaying gamesFeng Shui,Heroquest, andDying Earth, along with,Robin's Laws of Good Gamemastering.

Description de l'objet du vendeur

blackdog60

blackdog60

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Évaluations détaillées du vendeur

Moyenne au cours des 12 derniers mois
Qualité de la description
5.0
Justesse des frais d'expédition
4.6
Rapidité de l'expédition
5.0
Communication
5.0

Évaluations comme vendeur (2 515)

  • o***n (20)- Évaluation laissée par l'acheteur.
    Six derniers mois
    Achat vérifié
    The pictures don’t do justice. The item is precious to look at, and came well protected in a plastic folder inside a cute mint pouch. The shipping cost was a bit high however.
  • d***d (34)- Évaluation laissée par l'acheteur.
    Dernière année
    Achat vérifié
    Arrived as listed, factory sealed & the seller made sure the packaging protected the item during its shipping. I was very impressed with the dedication that was put in to protect everything I purchased. Will be buying from this seller again 10/10.
  • n***7 (550)- Évaluation laissée par l'acheteur.
    Six derniers mois
    Achat vérifié
    Fantastic seller! Shipped ultra fast and packaged exceptionally well! Seller threw in a couple of nice bonuses just because! Wonderful eBay experience and highly recommended! 👍🏻🤙🏻👏🏻

Évaluations et avis sur le produit

4.7
9 évaluations du produit
  • 7 utilisateurs ont attribué une note de 5 étoiles sur 5
  • 1 utilisateurs ont attribué une note de 4 étoiles sur 5
  • 1 utilisateurs ont attribué une note de 3 étoiles sur 5
  • 0 utilisateurs ont attribué une note de 2 étoiles sur 5
  • 0 utilisateurs ont attribué une note de 1 étoiles sur 5

Would recommend

Good value

Compelling content

Avis les plus pertinents

  • Saltmarsh updated? That's worth the price of admission alone

    Dungeon Masters Guide II is probably one of my favorite 3.5 edition hardbacks. For those of you who actively play 3.5 or Pathfinder, this book is full of suggestions on how to make a campaign more fun for your players. There are sections of the book devoted to politics within a city or settlement (including random events generators!) and new NPC classes to round out a campaign. The best thing in the book, IMHO, is the update to 1st Edition's town of Saltmarsh, the setting for the classic U1-U3 series of modules. I spent hours pouring over that section alone, and plan to incorporate it into some homebrew games in the future. A great buy, even if you only want the new "Saltmarsh" setting!

  • DMs will get more than they can chew with this amazing tome!

    As the DM who ever wants to be the best so as to give a proper game to PCs, buying this supplemental book seemed the right thing to do. It claimed to be a "toolbox of time-saving aids" and given I was desperate to make my first campaign run properly...though I must admit as well, I was an addict to buying gaming books at the time as well. But at least it all worked out, right? And did it ever. This book is likely one of the best buys I've ever made for my D&D needs. As the predecessor to the original Dungeon Master's Guide, it must be noted this isn't a replacement for it. Those looking for the Core Rules should otherwise keep away from this book. However, should you already have the Core Rules at your disposal, this book is a treasure trove of not only additional tools, but tables, ...

  • Book was as described. I would expect similar quality from a physical store for a new book.

    Book was as described. I would expect similar quality from a physical store for a new book.

    Achat vérifié : OuiÉtat : OccasionVendu par : trent812

  • Great source material!

    Unique items and content to round out your 3.5 D&D collection!

    Achat vérifié : OuiÉtat : OccasionVendu par : irbr8166

  • A good guide - but not for everyone

    I like this guide - but I won't use it much. Why? It is a great help for a DM in creating details for an own, self-developed campaign. For this it contains a lot of ideas and approaches. (As it is saying on the backside cover: It is a toolbox) I for myself use ready-to-run modules a lot and rather need something to aid in improvisation to link the modules together into one greater campaign. And for this the Dungeon Master's Guide 2 does not help me much. Btw. it contains no real *essential* rules or additions. So if you not to intend to create your full own campaign it is more nice to have than really needed.