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Final Fantasy VIII (Sony PlayStation 1, 1999)

État :
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Numéro de l'objet eBay :126175107772

Caractéristiques de l'objet

État
Bon: Un objet qui a été utilisé, mais qui est en bon état. Le boîtier ou la couverture peut ...
UPC
0662248999043
Release Year
1999
Control Elements
Gamepad/Joystick
Number of Players
1
Region Code
NTSC-U/C (US/Canada)
Platform
Sony PlayStation 1
Rating
T-Teen
Video Game Series
Final Fantasy Series
Sub-Genre
Not Applicable
MPN
SLUS-00892
Publisher
Square Electronics Arts
Genre
Role Playing
Game Name
Final Fantasy VIII

À propos de ce produit

Product Information

Quite possibly the most anticipated game of 1999, Final Fantasy VIII continues Square Soft's best selling RPG series. The story follows Squall Leonhart, a serious and reserved gunblade-toting soldier in the special combat unit known as SeeD, and his role in the war against the hostile Galbadians. (Or so it would appear.) Never much for working with others, Squall's journey will introduce him to a variety of new people, some he'll call friends -- others he won't. <br><br>Of the characters he'll meet, no one will affect Squall's outlook on life more than Rinoa Heartilly, a beautiful young woman who teaches him the meaning of love. Also of note, Laguna Loire represents the game's most mysterious character, an ex-soldier turned journalist who appears to Squall in his dreams. Meanwhile, SeeD candidate Seifer Almasy admires Squall's abilities but sees him as an arch-rival. <br><br>Though it bears the Final Fantasy moniker, several differences from previous installments can be found in Final Fantasy VIII, most obviously the overall look. The outlandishly deformed designs composing the likes of Cloud Strife and Barret Wallace (from Final Fantasy VII) have been replaced with a more realistic-looking band of heroes and villains. <br><br>Also new to Final Fantasy VIII is the Junction System for magical use. Guardian Forces (GF)s such as Ifrit and Shiva, gods and goddesses who allowed previous Final Fantasy characters to use their powers through Materia, are still available and must be obtained in order to utilize certain features of the Junction System. In order to earn possession of a GF, the force itself must be defeated or "drawn" from a boss monster. Other less predictable methods can be used as well. Once a character has obtained a GF, he or she can summon it during a battle, unleashing its power and then proceeding to draw magical abilities from enemies. GFs grow stronger with each battle and will eventually bestow special abilities to the character who junctions it.<br><br>Unlike other Final Fantasy games (and most role-playing games for that matter), magic points are not the limiting factor for casting spells in Final Fantasy VIII. Rather, drawn spells are quantitative; each opponent you face has a type of magic that can be drawn, or taken. For instance, if a character has eight spells of one type and then casts one, he or she is left with seven of that type until more are drawn. Spells can also be junctioned to improve a character's vital statistics such as hit points, offense and defense. For example, junctioning a spell like Full-Life to hit points will make them increase dramatically, especially if you have a lot of them stocked. Similarly, Fire junctioned to attack means bad news to ice monsters just as junctioning Thunder to defense won't make your typical Blitz (a type of thunder monster) very effective. (In such cases, their attacks might even heal you instead!)<br><br>Some RPG fans might be alarmed to learn that characters stick with their weapons throughout the course of the entire game. However, by reading the Weapons Monthly magazine and visiting a junk shop, weapons can be upgraded -- but not how you might suspect. Though a fee is involved, it is minimal. The challenge comes in attaining the rare items necessary for the upgrades, which can usually be gained by defeating or stealing from powerful monsters. Incidentally, money is not earned after defeating a monster but rather through Squall's SeeD salary, determined by his performance in field and written tests. <br><br>As with most RPGs, experience points (for both the characters and Guardian Forces) are gained after defeating monsters, resulting in higher levels of experience as more are attained. However, as the characters gain experience, so do the monsters. In other words, the level seven Bite Bugs you fight at the beginning of the game will still be just as challenging 93 levels later.<br><br>Unlike Final Fantasy VII, which featured many mini-games, fe

Product Identifiers

Publisher
Square Electronics Arts
MPN
SLUS-00892
UPC
0662248999043
eBay Product ID (ePID)
2444

Product Key Features

Platform
Sony PlayStation 1
Region Code
NTSC-U/C (US/Canada)
Video Game Series
Final Fantasy Series
Rating
T-Teen
Sub-Genre
Not Applicable
Game Name
Final Fantasy VIII
Genre
Role Playing

Additional Product Features

Release Year
1999
Control Elements
Gamepad/Joystick
Number of Players
1

Description de l'objet du vendeur

Informations sur le vendeur professionnel

Numéro de TVA :
  • CA 891124851
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Qualité de la description
4.9
Justesse des frais d'expédition
4.9
Rapidité de l'expédition
5.0
Communication
5.0

Évaluations comme vendeur (11 910)

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Great condition. Happy with purchase.
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Perfect fast shipping A1 seller!
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Worked perfectly and very fast shipping. I received it in 3 days!

Évaluations et avis sur le produit

4.8
511 évaluations du produit
  • 427 utilisateurs ont attribué une note de 5 étoiles sur 5
  • 64 utilisateurs ont attribué une note de 4 étoiles sur 5
  • 9 utilisateurs ont attribué une note de 3 étoiles sur 5
  • 3 utilisateurs ont attribué une note de 2 étoiles sur 5
  • 8 utilisateurs ont attribué une note de 1 étoiles sur 5

Good graphics

Compelling gameplay

Good value

Avis les plus pertinents

  • An intriguing game

    The Final Fantasy series is always a difficult grouping of games to accurately review, due in part to the fandom that makes it hard to separate &quot;classical Final Fantasy&quot; components from things that really need to be changed. That said, I really enjoyed Final Fantasy VIII. It has a stronger and more intriguing storyline than the previous Final Fantasy games (in depth of expression via dialogue and CG), and the graphics took a step forward by opting for realistic models rather than the squat oversized head approach favored in many of the previous games. The story in particular stands out as one of the best on the video game medium -- the characters, plot, and pacing are all very solid. There is a heavy emphasis on character development and less of a rush to pour on the ...

  • final fantasy 8

    i bought this game because i remember playing it as a kid and loving it, but never being able to beat it. luckily thanks to this seller i found it cheap and in excellent condition. a few days ago i did finally beat it, after figuring out how to make the game very easy (junctions, aura spells limit breaks) i've gotta say even with today's ps3 and xbox360 games the graphics in this game still amaze me at times, especially at the end. the music is by the great Nobuo Uematsu, so it's just amazing. and i know i'll probably get called an ff7 fan-boy or whatever but i can't help but compare the two. the music was good in 8, but it just doesn't come close to how great 7's music was. i did like the music on disc 4 a lot though. also i didn't really like the new system they used in 8, junctioning, ...

  • Final Fantasy VIII Review

    This was the first Final Fantasy I ever played. I was hooked on the game by playing the demo, covering the SeeD test portion of the game, and had to buy it as soon as it came out. This game has plenty of action to keep players interested as well as plenty of comic relief to ensure things don't get too heavy. At its heart FFVIII is a love story, which must be remembered if you are going to be able to follow some of the crazy twists in the plot line. This game also has some of the best visuals of any original PS game, in game as well as CG cutscenes. FFVIII has caught some flak for its draw magic system where individual spells need to be drawn out of the enemies that carry them where they can then be stored for later use or cast immediately, instead of each character learning a spell ...

  • Another Squaresoft hit.

    At the time I purchased FFVIII, I already had Final Fantasy VII and IX. I am a big fan of the Role Play genre of video games, and have long been a fan of Squaresoft's hit series. Eight differs from the other Final Fantasies that I own (listed above) most notably in the character's visual design. The characters are very elongated. This must have proven rather popular for Final Fantasy because all of the 'episodes' following Nine have had the same, more realistic height of it's characters. Personally, I liked the cute, cartoon-like characters of Seven and Nine, but Eight does have it's merits. One of the things I have really enjoyed about the Final Fantasy universe, is that they never use the same mechanics for learning and using magic in each saga. The 'Draw' system of acquiring and ...

  • FF8 is the weakest link in the Final Fantasy series!

    I am a fan of the Final Fantasy series. I have beaten Final Fantasy VI, FFVII, FFX, FFX-2, FF12, and FFVIII. I find Final Fantasy VIII and FFX-2 to be the two weakest links in the Final Fantasy series. Pros: Awesome graphics when you consider that it was done on the PS1 system. The cut scenes are beautiful. The sound quality and production are excellent. There is a lot of content here, 60+ hours. Cons: The story! It doesn't make much sense. Where FF7 had an amazing story, the story in FF8 is lacking. You never actually get any negative feel for the evil sorceress, the confrontation with her feels forced. The story has many many plot holes. In one scene Squall gets seemingly mortally injured by a shard tossed at him by the sorceress, in the next scene he is fine. Then, in another point in ...