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    throbber
    Nom d'utilisateur brentos1000 (Feedback score 374)
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    Le membre brentos1000 (pays : États-Unis) est inscrit sur eBay depuis le mai 13, 2001

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    Notes d'évaluations Afficher toutes les évaluations
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    Évaluations des 12 derniers mois
    • Thanks bro 👍
      janv. 20, 2020
    • EXCELLENT PRODUCT AND SERVICE!!! WORKS GREAT!THANK YOU!!!
      janv. 13, 2020
    • Great Seller Fast Shipping
      janv. 13, 2020
    • Freaking Awesome. One smooth ebayer. A+++++
      mars 18, 2019
    • Thanks
      oct. 08, 2018
    ||Membre depuis: mai 13, 2001|États-Unis

    Critiques  (11)

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    Armored Core: For Answer (Microsoft Xbox 360, 2008) - European Version

    Armored Core: For Answer (Microsoft Xbox 360, 2008) - European Version

    juin 05, 2009

    Very meh

    Definitely a big improvement on AC4 but the environments still look awful. Huge enemies and arms forts add a new dimension to the game where you have to pick them apart. Some of them, like the Answerer, look amazing. Enemies are pretty stupid except for the enemy NEXTs whi...Lire toute la critique

      1 personnes sur 1 ont jugé cette critique utile.

      Armored Core: For Answer (Microsoft Xbox 360, 2008) - European Version

      Armored Core: For Answer (Microsoft Xbox 360, 2008) - European Version

      par brentos1000

      juin 05, 2009

      Very meh

      Definitely a big improvement on AC4 but the environments still look awful. Huge enemies and arms forts add a new dimension to the game where you have to pick them apart. Some of them, like the Answerer, look amazing. Enemies are pretty stupid except for the enemy NEXTs which can sometimes be ridiculously difficult. A balance would have been nice. Levels are still pretty lame like AC4. Half of them drop you into an arena to kill 1 or two other enemies. Some have you turbo boosting through enemy fire to smack at a single spot to win the level. Still lots of really vertical levels which stinks since looking up and looking down tall shafts give you a lousy view of anything that might be there. Weapons balancing stinks again. You'll find one or two setups (Ammo quantity versus power. Armor versus speed) for your NEXT and all the other parts in the game will be pointless (experimenting is ok but usually doesn't result in anything helpful). Fine tuning your AC doesn't seem to do anything and having a dozen different boosters for your shoulders and stabilizers seems excessive. Unless you're a super die hard mechanics junkie who's willing to blow hours just fine tuning your NEXT, it all feels like extra stuff that you won't ever use. Online is dead. I was able to find a couple of Japanese players and they were too hardcore, wasting me pretty much right off the bat after I had been playing the game for a few weeks. At least there's plenty to unlock but after you beat the same a second time, everything in the store is given to you so there's no real replayability unless you're going to experiment in the same small and fast levels or try the schematics of NEXTs you've beaten in the arena (also pointless. Vertical Kojima missiles pretty much kill all of them once you get them and the rewards are usually junk you won't use). It's alright but the visuals stink (except for the NEXTs). Levels have the same design problems as in AC4. The levels jump in difficulty from easy to hard to really easy to ridiculously hard. The Arms Forts are pretty fun (most of em. Others are just big boxes you just have to keep shooting). I wish these were more like AC2 again. This one is decent but I sold it the second I realized I was grinding for gamerscore which was about 2 weeks since I got it. I think the designers could take a lesson from DW Gundam and just have the NEXT blast huge swarms of enemies and armies.

        1 personnes sur 1 ont jugé cette critique utile.

        Final Fantasy XI Online: Wings of the Goddess (PC, 2007)

        Final Fantasy XI Online: Wings of the Goddess (PC, 2007)

        août 05, 2009

        Quick exp gold and good story

        Awesome. The history of the war in Vanadiel against the Shadow Lord. Haven't gotten much into it yet but East Ronfaure [S] is an exp gold mine if you can get a party there. Heck if you're just hoping to level up past 36 at a good pace, the expansion alone is worth the price...Lire toute la critique

          Final Fantasy XI Online: Wings of the Goddess (PC, 2007)

          Final Fantasy XI Online: Wings of the Goddess (PC, 2007)

          par brentos1000

          août 05, 2009

          Quick exp gold and good story

          Awesome. The history of the war in Vanadiel against the Shadow Lord. Haven't gotten much into it yet but East Ronfaure [S] is an exp gold mine if you can get a party there. Heck if you're just hoping to level up past 36 at a good pace, the expansion alone is worth the price. I'm just excited to see what the plot holds, even if it is geared toward end-game players.

            Ninety-Nine Nights II (Microsoft Xbox 360, 2010)

            Ninety-Nine Nights II (Microsoft Xbox 360, 2010)

            nov. 24, 2010

            Still not as good as Dynasty Warriors

            Loved the blood and brutality of the game. Boss battles also gave it a GoW feel with button sequences and great cinematics. The problem is the complete lack of variety with the enemies. There's 6 types of enemies (footsoldier, flyer, giant, floating cursing demon, horseman,...Lire toute la critique

              Ninety-Nine Nights II (Microsoft Xbox 360, 2010)

              Ninety-Nine Nights II (Microsoft Xbox 360, 2010)

              par brentos1000

              nov. 24, 2010

              Still not as good as Dynasty Warriors

              Loved the blood and brutality of the game. Boss battles also gave it a GoW feel with button sequences and great cinematics. The problem is the complete lack of variety with the enemies. There's 6 types of enemies (footsoldier, flyer, giant, floating cursing demon, horseman, and a floating bomb). They try to vary it up by changing it to a slightly different color scheme (adding a tinge of red) or sticking a different weapon into the footsoldier. However, after over 30 levels of killing a thousand or two of these guys per level, you realize how dreadfully repetitive it is. Also, you have next to no allies. Anyone you do have is completely worthless. This is where it pretty much falls flat next to DW. At least your various objectives and progress increase the overall performance of your side in DW. Here it's just you and if you happen to group up with a small cluster of allies, they still get worked over by whatever you're fighting. Your actions have no overall affect on the battlefield. Not even the optional objectives! Overall it's a huge improvement over the campy and confusing original but the developers still have a long way to go before it can compete with Koei and Dynasty Warriors. I did like the lvling up and magical powers and customization of your equipment but still, not good enough to keep.

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