An amazing game with a tad bit of repetitive stuff
I received this as a gift from my brother and must say that overall, Assassin's Creed Revelations is an amazing game! The amount of details they put in to the environment and characters are spectacular. However, the dry environment and poverty stricken town lacks color and has repetitive designs on every building.
The first thing I noticed was how complicated the map looked to navigate; being a dark navy blue with bright white details marking every building can be an eye sore with such contrast. But after a while you start to adjust to how to get around or you can do it assassin's creed style: leaping across the rooftops.
The story continues to Ezio trying to find out more about his ancestor Altair. Unfortunately, they didn't have very many missions on Altair's side. What's worst is that learning Desmond's side of the story isn't exactly thrilling either. While solving boring and tedious puzzles to untangle Desmond's memories from the animus, Desmond sees vague images of his memories on the walls of which he talks about.
And of course the combat is smooth as always to how Ezio defeats his enemies. However, you'll start to really notice how repetitive some moves can get. And we all know not every game can be perfect so of course Assassin's Creed fans will know how glitchy combat can be at times and this game does have a few glitches. Ezio seems harder to double assassinate in groups of people, bombs sometimes don't affect guards, when Ezio does assassinate guards with his hidden blade; guards can take too long to fall and just die, and Ezio sometimes takes too long to pull out his weapon at the beginning of fights which give the guards that split second to land an attack on you before you can counter it. This can be a pain when you're trying to finish missions while taking no damage to get that 100% synchronization.