Great but with some flaws
Despite the controversy surrounding this game, especially the art style, I really enjoy it. Civ VI vanilla is much more fleshed out than Civ V vanilla and Gods and Kings ever were. Here's my review:
Pros
- More fleshed out than Civ V vanilla was at launch
- Workers actually have to be produced on a regular basis, no longer are there 5000 year old workers roaming the planet
- The road building system is fun and is more historically accurate than having state workers build roads (except Rome)
- Gaining influence over city-states is no longer a matter of being wealthy, its a serious challenge compared to Civ V
- Districts and wonders being present on the map make territory and strategic planning of city development vital to success
- The eureka/inspiration system is fun and makes research more interactive
- Introduction of the civic tree makes culture just as vital as science, making player strategy more well rounded than it was in Civ V with social policies
- The religious victory is a new option for peaceful victory and allows you to finally fight off the religious units of other civs w/o declaring war, which was a pain in the butt in Civ V
Cons
- Not enough wonders from non-European countries especially from Asia and Africa.
- Art style isn't for everyone
- Diplomacy game is lacking because there is no world congress
- Combat AI is still poor, and can easily be defeated, even with inferior numbers
- Qin Shi Huang's character model is seriously weird
- Agenda system attempts to rationalize AI aggression, but feels like more of an afterthought as the AI is aggressive regardless
- Diplomacy AI is still bad, AI refuses to make peace unless you hand over all of your cities, even when they are down to a 3 population tundra city themselves.
- Religious warfare is never-ending and the AI is obsessed with spreading its religion so it never relents on sending wave upon wave of religious units to you. The introduction of a non-interference treaty for religions, or something along the lines of that, would go a long way to preventing endless religious warfare
Overall:
Despite its many, many flaws, Civ VI is still a lot of fun to play, and builds upon the foundations that were laid by Civ V. City development and war mechanics bring the landscape to life and force the player to build and fight more strategically. Civ VI is definitely worth the money, and while it certainly has its issues, it is a worthy successor to the Civilization series.