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Un objet présentant des traces d'usure apparentes et importantes, mais qui fonctionne. Le boîtier des cassettes VHS et des DVD peut être fissuré ou troué. Le manuel d'instructions et le boîtier des jeux vidéo peuvent ne pas être inclus.
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Remarques du vendeur : | “This is for the Shadow Man (Sega Dreamcast, 1999) Complete CIB game shown in the pictures. Includes original game case, game disc, instruction manual, and the cover artworks. Disc has some deep surface scratches. Tested and works perfectly. Manual and artworks are crisp and clean with no writing and no torn/missing pages and still has the registration card. Case has no cracks but has broken hinges and the spindle the disc sits on is broken. Please see pictures.” |
Release Year: | 1999 | Rating: | M - Mature |
Platform: | Sega Dreamcast | Publisher: | Acclaim |
Game Name: | Shadow Man | Features: | Manual Included |
Region Code: | NTSC-U/C (US/CA) | UPC: | 0021481831419 |
EAN: | 0021481831419 |
Product Information | |
Mike Leroi is the world's only hope against Armageddon. Mama Nettie, a powerful voodoo sorceress, has had a vision of the coming Apocalypse -- the day that the dead will rise up from Deadside and walk the earth, conquering Liveside. Mama Nettie's only defense for the world from the coming onslaught is the Shadow Man. The Shadow Men were ancient African warriors who were blessed by the gods and given supernatural powers. They protected their tribes from the spiritual plane known as Deadside. As time passed, the tribes were eventually broken up and the Shadow Men's lineage almost faded from existence. In the eighteenth century, using the power of the New World gods, Mama Nettie crafted the Mask of Shadows. The mask would allow its wearer to summon the ancient power of the Shadow Men and become the most powerful voodoo champion the world has seen. Mama Nettie has chosen the next Shadow Man to protect the world. His name is Mike Leroi. After flunking out of his English Literature courses at college and spending all of his remaining money on drinking and gambling, Leroi moved to Chicago to drive a taxi and hide his failure from his family. One fateful day a passenger in Leroi's taxi is killed in a gang related execution. Discovering that the murdered man left $20,000 in the back of his taxi, Leroi moved back with his family in New Orleans and spent the money on them. The gang tracked Leroi to New Orleans and began issuing death threats against him. Leroi sought out a voodoo priest and asked for protection against the gang. The priest complied and Leroi went on his way. Shortly after, the gang staged a drive-by shooting and targeted Leroi's car, which had his family in it as well as Leroi himself. His entire family was killed, yet Leroi lived on. The priest's spell seemed to work, though at a terrible price. Unknown to Leroi, the protection is also a curse, which will cause Leroi to become his zombie slave. After recovering from a coma, Leroi lost his memory and served only the priest, acting as an underworld assassin for him. Yet Mama Nettie, having chosen Leroi as the next Shadow Man, entered the priest's domain one night and took Leroi into a back room where she forcibly implanted the Mask of Shadows into his chest turning him into the Shadow Man. Leroi, now under Mama Nettie's control, must travel between Liveside and Deadside as Shadow Man. He must face Legion and his army of lunatics and serial killers in a battle to save Liveside and protect the world from the Apocalypse. While roaming around Liveside, Leroi has the ability to use different weapons such as a handgun, shotgun, and machine gun. Being ambidextrous, Leroi can use a weapon or item in each hand. Other actions that can be performed are sniping, strafing, crouching, jumping, and swimming. While in Deadside, Shadow Man can perform similar actions to those on Liveside, but instead of regular guns he uses the Shadow Gun -- a wraith-spitting weapon -- and Voodoo to dispose of his enemies. |
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Product Identifiers | |
Publisher | Acclaim Entertainment, Inc. |
UPC | 0021481831419 |
eBay Product ID (ePID) | 2467 |
Product Key Features | |
Release Year | 1999 |
Platform | Sega Dreamcast |
Game Name | Shadow Man |
Additional Product Features | |
Number of Players | 1 |
ESRB Rating | M - Mature |
Genre | Action/Adventure, Adventure, Action/Adventure |
Control Elements | Gamepad/Joystick |
ESRB Descriptor | Animated Blood & Gore, Animated Violence |
Game Name Special Features | Based on the Shadow Man comic book Stalk criminals in the land of the living and the land of the dead Detroy evil with shotguns, sub machine guns and voodoo magic |
Location | USA |
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Expédition et manutention |
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Expédition gratuite
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États-Unis
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Expédition standard (USPS First Class®)
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Livraison prévue sous 3-4 jours ouvrables
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Délai de manutention nationale
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Expédition dans les 1 jours ouvrables après réception du paiement.
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L'objet doit être renvoyé dans un délai de
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Mode de remboursement
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30 jours après réception par l'acheteur
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Good graphics
Compelling gameplay
Good value
Time has not been kind to this one
I can see why Shadowman may have been well received at the time. Many of the elements present here have been used in games such as Metroid Prime. However, bland and confusing environments, bad pacing, and all too frequent deaths hold this game back. The environments of Deadside are dark, washed out, and maze-like with no minimap to guide you. The main area is divided into subsets of smaller areas, many of which have few identifying characteristics. Starting in the Asylum area, enemies become extremely powerful relative to your character, which makes for a lot of premature deaths. Toning down the damage dealt by these enemies would have done wonders for the game's balance. It doesn't help that Shadowman's Shadow Gun does very little damage if it hasn't been charged. The charging system here feels out of place and you wish you could just tap the button to shoot. Finally, when Shadowman dies either due to unbalanced enemies or one-hit kill hazards such as pitfalls and fire, he has to start at the beginning of the area. I don't mean the beginning of the room, I mean the beginning of the area. Keep in mind that each of these areas is roughly half the size of a Zelda dungeon; that means that you lose about 15 minutes of play if you die in the later half of a level. Again, much of this will happen in Asylum where fire and nasty enemies are prevalent. I wish I could recommend this game as an old school action-adventure title, but nowadays, this concept has been done so much better. If you haven't played all the Metroid Prime games yet, do yourself a favor and play those instead for a much better experience. It's not a bad game, but it's just too frustrating to merit playing.
Just as bad now as when it was released
Here's a game with a cool name, and from the blurbs on the back of the cd case, a cool premise, with ideas revolving around Haitian voodoo, a rarely explored concept. However, everything else about it is just ugly. The presentation is cringe worthy; with horrid graphics, even for 1999, incredibly bland level design, and the color scheme that -not to be funny- looks as if somebody smeared feces all over the game. Everything about this game just looked and felt like poop; the level design,character design, enemy design, and the music. As for the gameplay, it's pretty boring, with a mushy control scheme that I can't possibly do justice to in this review. It's one of those games that has moments where you need to engage in precise platforming, which inevitably leads to a lot of falling off platforms. There's probably more to this game but I can't be bothered to play anymore than five minutes of this game when it looks and plays so terribly.
My favorite open world action adventure horror game
I remember owning this game on the ps1 back in 2005 when I got it at GameStop but that was when they were selling ps1, n64, ps2, xbox and gamecube games now they only sell current generation games so no I don't recommend that video game store anymore and then I got this game for n64 which was a bit more pleasing than the ps1 version but the dreamcast version would be the best out of the other console ports
Achat vérifié : Oui | État : d'occasion | Vendu par : thestorefromcheeze
Made before updated graphics could do it justice
Unfortunately this game was thought up when the Nintendo 64 was the hot system so the games incredibly chilling story line wasn't done justice by it's graphics. The game follows a fairly unused tactics by mixing fiction with fact by including infamous murderers to create a sick level of involvement this and religous folklore and neo classical hell like landscapes that unfold into sometimes huge preportions. The sound in this game adds an eery ambience as far as music goes, adding to the already freaky atmosphere.
overshadowed by current titles, but still holds up well
Plays well for a game of its age. Gameplay holds up well, wish I could say the same for graphics and voice acting... Overall, a great game that shouldn't be overlooked.