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|ISBN:||Does not apply||Platform:||Sony PlayStation 2|
|Region Code:||NTSC-U/C (US/Canada)||Brand:||Unbranded|
|MPN:||Does not apply||Game Name:||Lara Croft: Tomb Raider - Legend|
|UPC:||Does not apply|
Indeed a legend in her own time, Lara Croft returns to consoles in 2006 with a new look, a new game, and a new developer. Revamped physics and an enhanced control scheme allow for more free-flowing action, while graphical improvements present a redesigned Lara who is immediately expressive, more believably proportioned, and as strikingly attractive as ever.
Lady Croft's new look in Legend is based in part on 20-year-old British model Karima Adebibe. Lara now boasts smoother animations, a more realistic deportment, and a number of costume changes. The original Tomb Raider games were popular for their innovative blend of gaming styles as well as for their distinguished female lead, however, and this game is designed to return fans to the winning combination of 3D platforming, environmental puzzle-solving, and third-person shooting found in the blockbuster originals.
While the storyline of Tomb Raider: Legend is told around the series' traditional "tomb raiding" action, Lara must also adventure through modern city levels, proving her acrobatic skill set is as applicable to skyscrapers and cement as it is to unforgiving wilderness and ancient architecture. New equipment, such as the grappling hook and communication device, offer new abilities. A number of vehicles become available along the way, as well, for special gameplay sequences.
For the first time in the series, stalwart Eidos studio Crystal Dynamics (Gex, Legacy of Kain, Project: Snowblind) was developer of this Tomb Raider game, instead of the franchise's creator, Core. The designers at Crystal Dynamics have endeavored to apply their extensive experience in the 3D action genre toward reinvigorating one of gaming's most recognizable and beloved characters.
|eBay Product ID (ePID)||47662933|
|Product Key Features|
|Platform||Sony PlayStation 2|
|Additional Product Features|
|Number of Players||1|
|Genre||Action/Adventure, Adventure, Action/Adventure|
|Game Name||Lara Croft: Tomb Raider -- Legend|
|Game||Lara Croft: Tomb Raider -- Legend|
|ESRB Descriptor||Blood, Language, Suggestive Themes, Violence|
|Game Series||Tomb Raider Series|
|Game Special Features||Explore jungles and scale city buildings all in the name of archeology Lady Croft's new look is based partly on 20-year-old British model Karima Adebibe Change Lara's outfit, take her on a motorcycle ride, or send her swinging|
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Best presentation yet, but way too short!
Having played EVERY Tomb Raider game on the PlayStation, I was really looking forward to the series coming back from a disappointing PS2 debut in "Angel of Darkness". "Legend" did just that...like it or not, the grid layout of the PS1 games is replaced with a more detailed environment that just feels less like it was built from Lego blocks. It does take awhile to get the jump timing down, but when you do it's pretty smooth and movement overall is quite fluid. Lara has some great moves, but one that I miss is sprinting. The auto-grab on ledges also takes awhile to get used to, but again is well done when you work it into your mind to use it. What I did not like about "Legend", though, was the lack of challenge and short length of the game. Now maybe I'm a little hard-core on gaming, but it just did not challenge me that often, and when completed, I was left asking where's the rest. Standing alone it was a fine effort by the publishers to right the ship after "AOD" but fell short on value, since it is a very linear adventure game it has no real replay potential. That's where the short length hurts the game. Look for this one to pop up for rather cheap used prices soon.
Good but not great
I've been playing the Tomb Raider games for several years now with TR3 being my favorite and Angel of Darkness being my least favorite. So, when the news came that Legend was being released I was excited and leary at the same time. When I found one on Ebay for a very good price I finally decided to buy it. I'm glad I did. Legend is one of the best Tomb Raider games but like everything else there's good points and not so good points. The graphics on Legend are gorgeous. Crystal dynamics did an excellent job with them. I think they finally got Lara's look down too, not one stray pixel she looks beautiful. Lara's interactions with the enviroment and movements are almost lifelike and nearly flawles. The storyline was good and delved more into Lara's past so it helped to fill her out as a character. I also liked how new characters (Zip, Allister etc.) were brought fully into the story and not just background players. The controls were easy to learn, I think I had them mastered after about an hour of gameplay. Gameplay itself was good, if a little repetative. The puzzles could have been alot more challenging, most of them were basically the same so once you figured out one you pretty much had them all. The interactive scenes were cool, that was a first for the TR series and I hope they keep it for following games. My only real complaint about the game is it's length, it was over way too soon. It took me 8 or 9 hours to complete Legend, some of the older games took like 20 to 24 hours to complete. So, yeah way too short. Left me wanting alot more. All in all Legend is a good game. Good but not great. If the game makers take into consideration all the things fans of the series have posted on different TR websites then the sequel should be really great. We'll have to wait and see but I hope the wait is not too long, I'm ready for the next round.
Our Lady moves better than most PS2 characters now. Lara Croft looks stunning as her wet body glistens after taking a swim. She looks even better after flipping and rolling around and getting up with her skin covered in dirt. Most of Lara Crofts moves have more than one function in TR:Legend. Her magnetic grapple can be used to swing to a distant platform or to snatch guns out of the hands of enemies. Her flips can be used to dodge traps, enemy fire or propel herself off of enemies in order to shoot them from above or to just watch her flip which is so cool. Her inventory consists of grenades (sensually placed on the back of her daisy duke shorts), magnetic grapple, dual pistols, binoculars, and a automatic rifle. Lara can also pick up shot guns that enemies drop and use them. Oh she has a regular pony tail now not her famous braid but who cares she's still Lara. This game gets 1 point off for not being long like the TR games we used to play. Over all it's crazy. Play it.
Not too complex, but everthing it does, it does well.
Tomb Raider Legend was my first venture into the world of Lara Croft, and I think it was a good choice. I kind of knew what to expect in terms of game-play, but had no worries of being upset with seeing old tricks reused. I wasn't expecting much going into the game, so I was pleasantly surprised when I discovered how fun it really is. TR:L seems to be a game that focuses on keeping things simple, but fun. Nothing about the game is overly complex, which makes for a good way to simply kick back and play. At the same time this also means that there's not much variety in some of it's aspects. Combat for one example. You get your choice of a few different guns, although you can only carry one gun in addition to your standard duel pistols. The foes you'll be using your weapons against stay pretty standard as you progress. The lock on system to fight these bad buys works well and if you can get close enough to them you have a few melee moves that are fun to unleash. In fact, once you get past what initially feels a little cumbersome, the controls in general work well. Although I do seem to have trouble making Lara turn quickly and precisely. It's also too bad the camera doesn't co-operate as well as you'd like all the time, but for the most part you do have complete control over it. A couple gadgets have been included such as binoculars that can tell you if items can be operated, moved, or broken, and a grappling line to assist with negotiating large gaps, and pulling various objects. The locations you'll visit do offer up some different scenery, as you visit desert areas, lush environment, city sky scrapers, snowy industrial building, and more. They try to mix up puzzles you'll encounter as you traverse the terrain, and they make them fun enough to keep the enjoyment level up. You'll have to stop and think about what needs to be done, but you won't find yourself frustrated with overly complicated or ambiguous situations to wrestle. The boss battles continue this method, by not letting you simply shoot them down (well not all of them), but not driving you crazy with trying to learn how to take them out. You'll also find yourself on a motorcycle in a couple of levels, which helps add a little bit of variety, even though both instances of this are almost identical, except for your location. An ATV or even a snowmobile the second time would've been nice to have seen, just to mix it up even more. Even though the game also services up some quick time events, which I'm not always a fan of, they managed some of more frustrating parts of QTEs in general by making the on-screen symbols big, and giving a reasonable amount of time to respond. The biggest disappointment in the game for me was the ending. The last level seemed to be over too quick, without a enough closure in the story. It felt like there should be one more level. But this was only a minor set back. When you complete the main missions, you can go back to collect all the treasures you may have missed the first time to unlock bonus features and weapon upgrades. These bonus goals may encourage a second look through the levels. This game follows a classic formula of simple but fun. There's no much more to say than that. You shoot guys, beat them up, and solve switch puzzles. Not a lot of depth, but a fair share of entertainment, that doesn't overstay it's welcome.
Lara returns with a bang!!!
WOW! This is a great return to a great franchise. The game play is very tight with virtually no glitches that the last game was plagued with. Visuals were excellent with some really nice dungeons to explore. Very detailed with awesome lighting effects. The boss battles were puzzles in themselves and were fun and challenging and not too difficult. The secrets were fun and challenging for the most part. As in the other Tomb Raider games some secrets were very easy while others were impossible to find. Of course, there were a few problems. I felt that the game was really short. I think we always think games are too short when we enjoy them though. There were these extremely long motorcycle sections that were way too easy and boring. There is some replay value as there are three difficulty levels and a time trial for every segment you complete. Overall, a very enjoyable game and highly recommended!