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|État :||Très bon
Un objet qui a été utilisé, mais qui est en excellent état. Le boîtier ou la couverture ne présente aucun dommage, aucune éraflure, aucune égratignure, aucune fissure ni aucun trou. L'illustration et le texte de pochette sont inclus. Le boîtier des cassettes VHS et des DVD est inclus. Le manuel d'instructions et le boîtier des jeux vidéo sont inclus. Les dents de retenue du disque ne sont pas endommagées. L'extérieur de l'objet présente des traces d'usure minimes. Les CD et les DVD ne sautent pas. L'image des cassettes VHS n'est ni floue ni neigeuse. Afficher toute les définitions d'état (s'ouvre dans une nouvelle fenêtre ou un nouvel onglet)
|Remarques du vendeur :||“disc one is scuffed a bit the rest of the cds are almost mint”|
|Release Year:||2006||Features:||Manual Included|
|Platform:||PC||Region Code:||NTSC-U/C (US/Canada)|
|Country/Region of Manufacture:||United States||Manufacturer Warranty:||None|
|Video Game Series:||Company of Heroes||Game Name:||Company of Heroes|
|Company of Heroes is a real-time strategy game set amidst the backdrop of World War II Europe. Designed by the team behind the acclaimed Warhammer 40,000: Dawn of War, Company of Heroes features a cinematic single-player campaign that incorporates real-time physics and fully destructible environments. Players will guide soldiers of the Able Company through the D-Day invasion and beyond, with squad AI designed to take cover, outflank the enemy, and perform other advanced tactics. Up to eight players can compete over LAN or via Internet in Axis versus Allied combat.|
|UPC||4005209085397, 5031366017659, 0752919492970, 4005209085250|
|eBay Product ID (ePID)||46942027|
|Product Key Features|
|Additional Product Features|
|ESRB Rating||M - Mature|
|Control Elements||Mouse, Keyboard|
|Game Name||Company of Heroes|
|ESRB Descriptor||Blood and Gore, Intense Violence, Strong Language|
|Game Name Special Features||Real-time strategy game from the development team behind Warhammer 40,000: Dawn of War Command members of the Able Company through a single-player campaign Destroy buildings, bridges, tanks, airfields, and more with the game's|
|Game Name Series||Company of Heroes Series|
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Expédition et manutention
Canada Post Tracked Packet - USA
Livraison prévue entre 6 et 9 jours ouvrablesLe vendeur effectue l'expédition 2 jours après la réception du paiement- s'ouvre dans une nouvelle fenêtre ou un nouvel onglet.
Délai de manutention nationale
Expédition dans les 2 jours ouvrables après réception du paiement.
Détails sur les modalités de renvoi
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|Modes de paiement|
|Espèces en mains propres|
Company of Heroes PC
It took me approximately 12 hours of play time to run through the game the first time. Artificial intelligence of opposing players and allies is dynamic resulting in greater or lesser challenges and varing strategies being applied by allies/opponents. The control panel was unusually large and provided only minimal functionality. I would like to see it's size reduced giving more screen real estate. The video and memory management in this game are the best I have seen. The game does not sit and build memory when in pause (even for hours). There were no difficulties with switching to other applications and no video issues. Installation was likewise faultless. The game also includes a good number of skirmishes. Approximately another 12-15 hours worth of game time. While intuitive, I felt that resource management played too great a role in sucess. Exact planning and timing of resouces management trumped strategy in most skirmishes. If one is very agressive about monopolizing resources you will just smother your opponent with assets despite the fact that your war fighting strategy may be less than stellar. Come to think of it maybe this does reflect reality in WWII.
Company of Heroes
This is an interesting strategy game in which you play on a scaled WWII battlemap directing the actions of 'your company of heroes' against the Germans (or you can reverse your roles and play as the Germans). The game has a campaign which brings you through the Normandy Invasion by playing 15 scenarios in a fixed order or you can play one of the 15 skirmishes that mirror those scenarios. The battles are directed overhead in the 3rd person with you capturing certain strategic points on the map to increase 'purchasing' power which you use to built your units and acquire abilities. The skirmishes can be conducted in an innihilation mode or you can choose to race against a countdown clock for holding strategic points. I thought this game was very well developed and fun to play as it gave you the sense of watching combat unfold 'below' you. The units did need significant direction but the AI micromanaged their behavior for a realistic feel. I have played all the scenarios and ran through the campaign and am still enjoying the play. If you are a WWII game fan, than you will definitely want to have this game.
RTS at it's best
This is the most realistic RTS game out there so far. The attention to detail is breathtaking with a beefy graphics card. I'm running a Geforce 6800GT with 1GB of HyperX memory and it is great. Although an up to date card will bring up all the visual options at your disposal. The game play is intense. Units have realistic limitations. For example, machine gunners would just tickle a tank and the rear of the tanks take more damage due to weaker armer there. Units such as the anti-tank artillery, machine gun squads and various directional projected units have an effective range, the farther the target, the less accurate the shots. Building damage is dependent on where it's damaged. You can see your men through the windows ready to shoot. You have to see for yourself how well this game is made. One more thing I like to mention is the camera is full motion. You can zoom down to the face of the solder, and see at his eye level of the battlefield. You can move any way you want like turn, pitch, zoom and rotate. The game can be even more fun if it lets you have more units on the population limit though... This is a true strategy game in which no one unit can do it all, you have to use strengths of different units against the weaknesses of your enemy. Replay value is very high du to entirely destructible requirements so no two games are ever alike.
Takes RTS games to a new level
I just want to start off by saying I'm not a huge fan of RTS games, but this one knocked my socks off. PROS - Great graphics: The scenery in this game is beautiful. The whole environment is destructible as well. Which means when your guy with the bazooka misses and hits a fence, the fence blows up. You can even zoom up close to the action and swivel the camera to get great screen shots. Sometimes the guys even explode if they are too close to an exploding mortar or grenade. Incredible sound: Get yourself a good pair of headphones and/or good speakers. The sound is awesome in this game and really makes the experience that much more vivid. From guys yelling commands, to guys screaming in pain, to explosions, to airplanes, it all adds a lot to the intensity. Singleplayer: The singleplayer is a lot of fun. It almost feels like a FPS as you're playing it. It's also really lengthy. I've been playing for at least 8-10 hours and I haven't gotten through the first 1/3 of the singleplayer campaign. It never seems to get repetitive and is always exciting and fast-paced. The multiplayer is a lot of fun, but with any RTS, I hate having to sit there for so long to finish it out. CONS: The game could have left out some of the language. It would be nice if the game was rated T so that other kids could play. I don't like when it's only language that pushes a game up into the M level because that is stuff that could be left out. Tanks don't always maneuver too well. They sometimes get stuck or just don't listen to you if you give them orders that are even slightly far away. A lot of times I find myself clicking 5 feet in front of them each time and leading them to the spot I want them to be at. This takes crucial time that you need to handle other situations at other places in the map. That really is a short, insignificant list of cons though. The game is a blast and I'd recommend it to anyone.
Goes beyond any hype
Sometimes a game is over-hyped by the media. Sometimes the media can't give a game enough hype. This game is one of the latter. The basis premise of this game is that you are an army leader during World War II. In the campaign, you lead the Americans to victory, starting with the D-Day invasion. Unfortunately, this game does not have a German campaign, but that is no problem for me since I bought it for skirmish, lan, and internet matches. During a non-campaign match, you choose to be either Americans or German army. As you start defeating enemy units, capturing varies points of the map, and build buildings, you earn command point to spend in one of three specialist trees. The American and German's get different trees, and it is quite interesting to see how the abilities and units you unlock can drastically change the way you plan your strategy. The way you gain resources in this game is to capture control points across the map. They are divided into three types: strategic (manpower only), ammunition , and fuel points. All three points increase the amount of resources you get per minute and increase the amount of manpower you get and let you build a larger number of units. Take note that ammunition and fuel points are special in the fact that they are your only real source for ammunition and fuel respectively. Ammo is needed for upgrades and abilities; fuel is needed for building vehicles and for a few upgrades. In the units department, the game divides units up into three categories: infantry (engineers, rifle-men, grenadiers), light-vehicles (jeeps, motorcycles, half-tracks), and tanks (Shermans, Panzer IV). This is the place where the game excels greatly: no two different units are the same, and each unit has its strengths and weaknesses. You will learn very quickly that you will not go very far unless you learn those strength and weaknesses and balance the units you use to offset those weakness. That is Company in Heroes described in a nut-shell, but how fun is it to play? Extremely. It is fun to try out each faction and to learn what the best strategy in different time is. This game is quite enjoyable to play; just note that an average round takes at least 45 min. to finish, so this game is not the best if you plan on having short rounds unless you plan on resuming from saved games extensively. I highly enjoy this game, and if you are interested, download the demo to see if you like it. I definitely do, and I hope you will to.